![]() ![]() The new units don’t radically alter how you play the game by themselves, but they still add some interesting variety and running into the heavy French tanks, which you really don’t have the guns to deal with, can be mildly panic inducing, as it should be. This number seems accurate, as there’s a lot of nations that are represented here, including all the main ones like France and Poland, but also nations that did not see any real active fighting during World War 2, like Sweden, and all of them have the basics covered, like different types of infantry, and that really adds up, but there are of course units here that are more exciting than just bog standard infantry, like the CV33 tankette (or if you were to believe the Italians, light tank) and the SOMUA S35 as well as some early war German designs. This encourages a different kind of playstyle where you need to smash through the enemy quickly, using hard hitting units and airplanes and then encircle them.īlitzkrieg brings with it a slew of new units, over 50 according to the developers. In the core game you were mostly fighting Germans, which were generally well trained and equipped, so your units were roughly equivalent to the opponents, but in Blitzkrieg the gap in unit quality is bigger, particularly in the early parts where you go up against Poland. The emphasis on keeping units in supply and trying to cut off supply from the enemy is still here, but the opposition is different. ![]() Unity of Command II – Blitzkrieg builds upon the already strong foundation found in the original Unity of Command II, but portrays a slightly different kind of warfare. ![]() The mostly flat terrain of Poland makes it hard for them to defend against the aggressive German forces ![]()
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