![]() ![]() I personally don't regret any of the full transformations I've come across. which lead me here to ask if going full elemental or full furry is worth it. i'll get cool lightning powers now" only to notice after the fact he lost his bow and now sporting a 1h crossbow. saw a chance to trans my rangers arm into lightning, thinking "oh cool. was playing a game with a friend of mine. Till you are confident about winning whatever handicaps you accept. Have to give up his bow, so, yeah, easy on the transformations Having said that, it is rubbish to let your superb hunter Go with the story and laugh about the weird stuff,Įven if it seems a backward step in terms of being horribly overpowered endgame. To let you go for sub-optimal choices and still succeed at winning,īut also with, it's kinda weird to have to say it, FUN. The game is forgiving enough on Adventurer level That kinda drives most modern gamers' desires? Is to just enjoy the story element above the min/max inclination Originally posted by Rianith:One key idea of this game, compared to others that are similar ![]() I had a mystic with vigorflow+ on him fully transform, and his attacks dealt up to 17 damage to the first target (11 without vigorflow active), and a bit less to subsequent ones, but still enough to one-shot basic enemies If I recall correctly, it scales decently well with both potency and bonus damage, and it easily surpasses regular attacks and interfusions if you have enough items to support it. The transformation's natural attack, jumpjolt / chain lighting, deals a ton of damage to a target and jumps to 1 / 2 other enemies dealing reduced damage. I'd recommend maybe trying it on characters you care less about, since I'm not sure how viable the other full transformations are.Īlso, you could try to save the game, go for the transformation to see if it works, and load the previous save if you realise it would ruin the character for you, if you're ok with this sort of thing.ĭetails on what the lightning trasformation does ahead It easily made up for the lack of weapons, and gave the character a really unique playstyle. Now they’re thick as thieves - and also, Stilyewn is missing an eye.So far, the only full transformation I've achieved is the lightning one, and I haven't regretted it. When it went off, I chose for Stilyewn to dive in the way and save Rosellia. When they arrived, the figure from Stilyewn’s past was nowhere to be found. Naturally, Stilyewn and Rosellia jawed at each other for most of the trek. One of my characters, a mage named Stilyewn, recently received an invitation to reunite with an old frenemy, and I had him take a bickering buddy from my party, Rosellia, along for the ride. Sometimes, this might mean they acquire a new item or take their friendship (or rivalry) with another hero to a new level. During these events - which can run the gamut from dark rituals in the dead of night to chance romantic encounters with mysterious water sprites - individual characters are often faced with choices, which you, the player, get to make. While your characters move between locations, “Wildermyth” sporadically throws storybook-like events at them, replete with gorgeous prose and lovingly crafted visuals. ![]()
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